Zero punctuation broken age
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More information is available on the official Age of Conan forums. Funcom said the difference was entirely unintentional and promised to look into the issue. The bug was YouGamers reviewer, resulting in 25 percent less damage over time. "I know that many of you will probably be disappointed to hear that it might take us as much as another three to four weeks to solve this issue, for which I can only apologize, but we want to make sure that we devote the amount of time that an issue of this magnitude and importance deserves rather than rush out a 'quick fix' that might not work as well," he added.
#Zero punctuation broken age upgrade#
The game will not be patched on a class-by-class basis, he said, but rather via a single major upgrade that will fix all classes simultaneously. Jenset said that Funcom is currently aiming to have the problem largely rectified and tested within two to three work-weeks, although QA verifications could delay the process as the company takes steps to ensure nothing else ends up broken as a result of the changes. In the U.S., Boomers II are just young enough to have missed being drafted into war. "Of course, once the length of the animations have been fully corrected/tweaked either by an animator or BCC designer then every rank (of every combo for every class) has to be rebalanced by the System Designers because, as I mentioned above, one of the factors that come into play when determining the combo damage is animation length." We occasionally break up Boomers into two different cohorts because the span is so large, and the oldest of the generation have different sensibilities than the younger. This is what we're currently fixing, but there's roughly 800 to 1000 animations in total that are involved here, and that they are significantly more 'complex' than the 'white (standard) damage' animations mentioned above this naturally takes a lot more time," Jenset wrote.
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"The main reason for the discrepancy in damage output that you're seeing is that the length of an animation isn't equal for both male and female characters in many cases. Combo damage involves several factors when determining damage, including stat/modifier/multiplier, which themselves can be affected by class, level and weapon, length of attack animation and more. In the post, discovered by Ten Ton Hammer, Funcom designer Svein Erik "Sharum" Jenset explains that while one aspect of the bug was a fairly simple matter to patch, the game's "combo damage" system is far more complex, requiring considerable effort to correct. would that happen to you? If you finally came to grips with it, would you cease to be? Did you exist only to move this crafting station and stare down the weekly horde? Was this your pinnacle? Was it a choice between this and nothingness?Īnd then you logged off and played Fortnite.Age of Conan via a post on the official game forum. You didn't actually win, but it realized the pointlessness of its endeavor and popped out of existence.
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An invasion pops in to interrupt your thoughts momentarily, but as it despawns mid-fight you wonder what exactly the point of anything was? Why did you bother stop choosing where you place your crafting stations to hit that monster? Nothing came of it. wonder what exactly you're doing with your life because everything is a meaningless void and all you're doing is slowly ticking away what little time you have left pointlessly arranging your crafting stations to craft pointless things that may help you progress the pointless, non-existent plot. It's pretty and it seems like you could do fun things with it! And then you play a bit, build a nice camp, enslave a few people and. That's about exactly where Conan Exiles belongs.